When Jadwhin Kanid commits murder in self-defence, he is plunged into a perilous world he knows nothing about - the Adventure Seeker world.
Jadwhin Kanid had been kept blissfully ignorant to the politics and dangers of the land. When forced to flee the only home he has ever known, Jadwhin finds himself out of his depth. Danger haunts his footsteps and any chance of survival rests with the protection offered by Adventure Seekers. However, the elite band of warriors are soon wondering why Jadwhin is so pursued. Serpent, their leader, is positive Jadwhin knows more than he reveals.
Beyond the mountains, the warlord and wizard Rathezar has his eye focused upon the free lands. So long has passed since his last attack that people have become complaisant, have let down their guard. In the past, the one thing which stood between him and dominion was the might of Amshar. But Amshar was now destroyed, its descendants scattered. How could Adventure Seekers hope to achieve victory where the greatest civilisation known to man had failed?
(Book 1 of the "Adventure Seeker" series. Complete at 95,000 words.)